Siege Mode
Cooldown: 5 seconds
Increases weapon damage by 5, attack range by 4, and Basic Attacks splash for ??? damage. Cannot move in Siege Mode.
Diese Fähigkeit wird von Sgt. Hammer benutzt.
Cooldown: 5 seconds
Increases weapon damage by 5, attack range by 4, and Basic Attacks splash for ??? damage. Cannot move in Siege Mode.